2D Prakour [NEW UDPATE] - ReGaMa - The Social Builder Rewritten

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    2D Prakour [NEW UDPATE]

    2d

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    • Psiiclox 4 months ago
      1. Some of the levels are too long. It's ok to make repetitive levels shorter. 2. The platforms could be thinner. It's 2D, so we don't need the extra space. 3. It's annoying that in some levels you can't just run straight ahead because the obstacles push the player forward or backward so that you have to adjust the players' position. 4. I would always recommend to do a lot of playtesting. Remove everything that isn't fun to play and make it so that you like every part of your own map.
    • Jun 2, 2026